Ray Tracing Extra-dimensional CSG Objects November 30th, 2024
Patrick Stein

This month, I added CSG (Constructive Solid Geometry) operators to the ray-tracer that I mentioned in the previous post. I added intersections, complements, and unions.

You can find the source code in my weekend-raytracer github repo.

Rendering of the union of three 5d-balls.

One Response to “Ray Tracing Extra-dimensional CSG Objects”

  1. Robert
    2024-12-02 @ 7:48 PM

    Hi!

    I just wanted to drop in and say thank you for the blog posts. I am reading them and will be following from scratch as this is an area of interest that I want to explore.

    As a side point, more than 10 years ago someone wrote a ray tracer in Lisp as a tutorial on Youtube as well: https://www.youtube.com/watch?v=N1oMRw04W3E

    I totally forgot about it until I saw your work.

    Keep it up, this is fun!

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